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Author |
Thread Statistics | Show CCP posts - 53 post(s) |
Omnathious Deninard
The Scope Gallente Federation
1065
|
Posted - 2013.05.28 10:45:00 -
[1] - Quote
CCP Bayesian wrote:For the people saying the 'loot pinata sucks' and the like could you vocalise the problems you have with it?
So far I've collated: - It's not the way EVE has previously worked. - Collision is a pain, both with the size of the Data Sites and the positioning of some containers. - Picking can be difficult if you're not using a mouse. - Picking can be difficult if you're blinded by the site contents. - Loot haul seems low in comparison with how it was before. - Losing cans feels bad, particular after the effort of having to hack the container. This makes it feel like a penalty. - Not knowing what is any particular can so it feels bad not being able to make good choices. With the hacking now harder, after succeeding the hack then grabbing the cans only to get a few worthless items ( last time I was able to test) felt terrible, like despite succeeding at the hard part you still fail. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1065
|
Posted - 2013.05.28 11:59:00 -
[2] - Quote
Johan Toralen wrote:Omnathious Deninard wrote:But on that note I don't think I agree with the ability to cargo scan these sites, it would be like Indiana Jones walking up to a ancient ruin and saying to himself "I don't know these ruins only have a couple gold coins, I will pass" That shouldn't be changed tho. You can scan everything in the rest of Eve including overseers in escalations which makes them farmable for the perfect loot. Sorry I can't take this part seriously, are you implying that someone would scan down a complex run the complex all the way up to the point the faction ships comes out, scan the ship and then warp off because they didn't like what loot was in there? Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1065
|
Posted - 2013.05.28 12:25:00 -
[3] - Quote
No need to provide evidence I believed you. I did not realize something like that was possible to do and it is almost disturbing that it is possible to do. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1068
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Posted - 2013.05.28 18:09:00 -
[4] - Quote
CCP Bayesian wrote:I just want to apologise as people seem to have misunderstood my previous post. I was not agreeing that we should ignore feedback and that wasn't what the poster I was quoting meant either. I was agreeing that we were not disheartened. If we didn't care about your feedback I wouldn't be listing a whole bunch of things out, asking for your input and I wouldn't have been active in all the feedback threads on our feature. There did seem to be confusion but it would seem it was how the quote was perceived, I believe you may have meant something like this.
CCP Bayesian wrote:Cordelia Mulholland IV wrote:Don't take all of the moaning to heart. Indeedy, I just want to make sure we have the main complaints noted so that we've not dropped the ball on user feedback. But because this was included and was first people believed it is what you were agreeing to.
Quote:The other points you have are IMHO either insignificant, incorrect or people being adverse to change. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1069
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Posted - 2013.05.28 20:28:00 -
[5] - Quote
Johan Toralen wrote:Question: Are the can names in reality completely irrelevant for grabbing the good loot? Just got a enhanced ward console from a scraps container. From what I can gather parts containers contain components for blueprints, data containers have blueprints and data cores, scrap containers have salvage and I have gotten a ASB box from one once I believe. I could be wrong though. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1074
|
Posted - 2013.05.29 10:54:00 -
[6] - Quote
Sorcha Lothain wrote:I think the idea of making "loot pinata" a punishment for a failed hacking/archaeology attempt is an excellent idea. Having something blow up in your face is usually a bad thing. It seems really, really, odd as a reward. If you successfully hack the site you get everything in the can. If you fail you get "loot pinata" AND everything else that comes with a failed attempt (e.g. rats, explosive traps).
I guess from a pvp or loot ninja's perspective having the can explode with every success is a good thing. Why should you have your cake and eat it too? Loot pi+Ĥata as a failure mechinac defeats the purpose of the mini game and any player skill/luck in exploration and will only glorify blobing in even more areas of the game. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1074
|
Posted - 2013.05.29 11:58:00 -
[7] - Quote
Scuzzy Logic wrote:Omnathious Deninard wrote:Sorcha Lothain wrote:I think the idea of making "loot pinata" a punishment for a failed hacking/archaeology attempt is an excellent idea. Having something blow up in your face is usually a bad thing. It seems really, really, odd as a reward. If you successfully hack the site you get everything in the can. If you fail you get "loot pinata" AND everything else that comes with a failed attempt (e.g. rats, explosive traps).
I guess from a pvp or loot ninja's perspective having the can explode with every success is a good thing. Why should you have your cake and eat it too? Loot pi+Ĥata as a failure mechinac defeats the purpose of the mini game and any player skill/luck in exploration and will only glorify blobing in even more areas of the game. As opposed to what, forcing blobbing jsut to make sure you do get all the good loot like every other dang profession in the game? Not to mention boring the f*** out of your friends? You might as well be mining. No, if you fail you fail, loot destroyed just like current, just no loot pi+Ĥata for a win. That's what I think at least. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1074
|
Posted - 2013.05.29 15:50:00 -
[8] - Quote
How will you Handle loot distribution in the scattered cans? As of right now they is a lot junk and only a few with treasure, a cargo scanner on the hacking container reveals what is in there and how much stuff is in there, this confirms that only a few cans will be worth grabbing. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1075
|
Posted - 2013.05.29 16:20:00 -
[9] - Quote
Got an easy one ( kinda off topic though), did the mirror every happen? Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1075
|
Posted - 2013.05.29 17:24:00 -
[10] - Quote
CCP RedDawn wrote:In related news we've made the following changes:
Introduced the Polymorphic Shield Utility Subsystem to difficulty tier 3. Removed the Secondary Vector Utility Subsystem from difficulty tier 3. Lowered the Coherence of the Anti-Virus Suppressors in difficulty tier 3. Lowered the Virus Strength stat bonus on all the Tech I exploration frigates from +10 to + 5. Given all the the Tech II exploration frigates a +10 Virus Strength stat bonus. Fixed an issue where some containers in exploration dungeons where still overlapping.
We are still in the process of balancing the hacking and scattering mechanics but please keep your eyes on Singularity as it get's updated and keep the feedback coming.
Cheers! CCP RedDawn
What about T3 ships will they get a bonus to the coherence at all? Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
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Omnathious Deninard
The Scope Gallente Federation
1075
|
Posted - 2013.05.29 17:45:00 -
[11] - Quote
Rob Crowley wrote:CCP RedDawn wrote:Lowered the Virus Strength stat bonus on all the Tech I exploration frigates from +10 to + 5. Given all the the Tech II exploration frigates a +10 Virus Strength stat bonus. That's excellent, I still think a certain cruiser class linked closely to exploration should get some strength bonus too, but the above is already a good start towards a working ship progression and risk/reward balancing. I don't think +6/level on the Emergent Locus Analyzer would be too much and then maybe move the tractor beam bonus to a static bonus on the sub system. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1076
|
Posted - 2013.05.29 19:05:00 -
[12] - Quote
Sorcha Lothain wrote:Omnathious Deninard wrote:Sorcha Lothain wrote:I think the idea of making "loot pinata" a punishment for a failed hacking/archaeology attempt is an excellent idea. Having something blow up in your face is usually a bad thing. It seems really, really, odd as a reward. If you successfully hack the site you get everything in the can. If you fail you get "loot pinata" AND everything else that comes with a failed attempt (e.g. rats, explosive traps).
I guess from a pvp or loot ninja's perspective having the can explode with every success is a good thing. Why should you have your cake and eat it too? Loot pi+Ĥata as a failure mechinac defeats the purpose of the mini game and any player skill/luck in exploration and will only glorify blobing in even more areas of the game. It doesn't defeat the purpose of the mini game at all. If anything it would encourage you being successful at the mini game. If you've maxxed your skills and fitted your ship expressly for completing the mini game then why should my reward be the chance I don't get all my loot. It isn't that I want to "have my cake and eat it too", I just don't want it to blow up in my face. I wanted exploration to be my solo profession because it was much more satisfying than mining. Though sadly it's starting to seem more appealing. As a miner if you dedicate your skills to your trade and fit your ship you get 100% of your loot in your hold every single time. There's something to do in every single system and you don't really need to bring a friend or a second ship. Right now if you are successful you get loot, if you are not I will be destroyed with no loot at all. With what you are proposing if you are successful you get loot, if you fail you still get loot. How is that not having your cake and eating it too? Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1077
|
Posted - 2013.05.30 00:14:00 -
[13] - Quote
Did a Null Sec Relic site, collected 9 cans with a Tengu. I did a cargo scan of it first to have something to compare my results with. http://i.imgur.com/DopUWcs.jpg?1 Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1078
|
Posted - 2013.05.30 00:56:00 -
[14] - Quote
The Virus Suppressors are still to strong, hitting one is pretty much end hacking in null sec. Either there coherence needs lowered or there suppression needs to be adjusted so it doesn't reduce you to 10. As it stands they have a strength of 20 and a coherence of 80 whilst crippling you to 10 strength. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1078
|
Posted - 2013.05.30 01:50:00 -
[15] - Quote
My final test for tonight. http://i.imgur.com/FykOGd3.jpg http://i.imgur.com/rdR2TzH.jpg http://i.imgur.com/UusZKJr.jpg http://i.imgur.com/4x2427E.jpg http://i.imgur.com/8fJzic3.jpg http://i.imgur.com/HvDdkfn.jpg
The system now is something that is manageable for a single person, but will work best still with a team mate. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1080
|
Posted - 2013.05.30 15:09:00 -
[16] - Quote
Alvatore DiMarco wrote:Sugar Kyle wrote:Ali Aras wrote: I understand that people are mad about that, but I feel that that's something for them to get over and start treating like a challenge. If loot values are still too low, they can be tweaked a bit. EVE isn't supposed to be easy.
Its not a challenge to also have to chase your dinner after you hunted it down, prepared it, cooked it, and placed it on your plate to have it come back to life and run off again. That is not the challenge that people who tend to be very patient and methodical, as explorers are, accepting bad drops for the possibility of good ones, are probably looking for. They are not doing this in interceptors. For people who want challenges, such as an interceptor pilot might want twisting and weaving through a fight keeping range and trying to tackle while not dying, there are challenges for that. Such as being an interceptor pilot in combat. For people who want to soak in seeking and spend the time and effort and thought into getting their processes, a frantic sprawling click fest of can chasing isn't a 'challenge'. It is an irritating, annoying, punishment to finally get a bite of food to eat. As someone who's not entirely a fan of the loot spew, let me say: Stop with the over-exaggeration. Nobody's dinner is running away from them. Also, your analogy (as poor as it was) reminded me of Oregon Trail for some reason. Random thought but I figured I'd share it anyway. Having some familiarity with flying interceptors myself, I can tell you that the loot spew would be far, far beyond terrible if we were using interceptors to try and catch cans. The acceleration on an Interceptor is enormously too high. They're pretty fun for other things though. Worth a try if you haven't yet. This loot spew game though, if we want to call that part a game unto itself, it's not all that frantic if you stop panicking about making money or not. Just calmly click on them when they're green and use the time that they're yellow to hover your mouse over the other containers and pick the next one you want. Zooming out a bit helps, but don't zoom out too far. Knowing how your ship behaves and being able to effectively control it manually are enormous helps. "A bite of food to eat". Please spare me your desire to wax melodramatic. You're not Shakespeare, this isn't MacBeth and nobody's dying of starvation on the Oregon Trail. The new speed for the cans makes it manageable in a non-nanofiber fit tengu. All in all if the pi+Ĥata is here to stay, the current method is good. It is right now like you hunted your food, cooked your food, put it in a plate and started walking to the table and tripped. How much food can you catch? Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1080
|
Posted - 2013.05.30 15:47:00 -
[17] - Quote
CCP RedDawn wrote:Hello again.
Here are some more changes which will be on Singularity within the next few updates:
Anti-Virus Suppressors now have a Coherency of 60. (Previously 80) Anti-Virus Suppressors now have a Strength of 15. (Previously 20) Anti-Virus Suppressors now have a suppression rate of 15. (Previously 20) Anti-Virus Suppressors are no longer in the tier 3 difficulty. They only appear in tier 4 now. Restoration Nodes can now be found in the tier 3 difficulty. The Tech III Emergent Locus Analyzer electronic subsystems now have a +10 Virus Strength bonus.
Hack safe. CCP RedDawn Thank you Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1080
|
Posted - 2013.05.30 16:20:00 -
[18] - Quote
Destoya wrote:Please please reserve the +10 bonus for the specialized T2 ships. It should be +5 or +7.5. This theme of making T3 as good or better than specialized T2 ships does not fit with the original vision or promise of the ships and is counterproductive to balance.
Other than that, I like these changes a lot Lets not for get that covert ops frigates are much more nimble than a t3 and will be able to escape much faster. I don't want to say cost is balancing factor because it is not, but covert ops frigates are disposable. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1080
|
Posted - 2013.05.30 16:49:00 -
[19] - Quote
Ali Aras wrote:Omnathious Deninard wrote:Destoya wrote:Please please reserve the +10 bonus for the specialized T2 ships. It should be +5 or +7.5. This theme of making T3 as good or better than specialized T2 ships does not fit with the original vision or promise of the ships and is counterproductive to balance.
Other than that, I like these changes a lot Lets not for get that covert ops frigates are much more nimble than a t3 and will be able to escape much faster. I don't want to say cost is balancing factor because it is not, but covert ops frigates are disposable. Tech 3s have nullification, which makes them impossible to catch at your standard gatecamp, even with highly skilled decloakers. When we see a tech3 jumping into the infamous 9-F0B2 permacamp, we often grumble about cloaky nulli being a thing that exists, spread out to 12km around the gate, and then watch it as it warps off into the distance. Cost balancing or not, flying a t3 is lower risk, and I agree with the thought that the +10s should be specialized ships only. +7 or +8 is a reasonable midpoint. What does the interdiction nullified have to do with catching someone in and escaping from a exploration site? Are they going to repurpose covert ops ships from dedicated scanning ships to dedicated exploration ships? Because scanning is =/= to exploration. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1081
|
Posted - 2013.05.30 20:09:00 -
[20] - Quote
Yuki Kasumi wrote:I tried this feature out only 2 hours or so ago. So I assume I played the latest build available
Distribution of sites, I went through 45 systems (half empire and other half null/low) looking for exploration sites. I found 3 (1 empire and 2 in null), is this consistent with the rarity of these or was I just unlucky?
Expected return. Having done some mags and radars sites in the past I often got around 20-40m average per site unless I was a bit unlucky. Total look value for the three sites I was able to do (according to inventory) 52m isk, averaging 17.3m per site. That is hardly excellent income for 45 jumps and 1-2h of playing paying attention. Again is this consistent, with your wanted income for this profession?
I realize that 3 sites is hardly statistically significant to draw much if any conclusions from, but I would strongly urge you to consider the fact that hacking before was mostly a passive activity (sitting at the can and waiting). Now it requires constant attention (hacking minigame) at greater risk (due to easier scanning), not to mention that it has become a somewhat more involved activity. Personally at this rate even as a part time / just for fun explorer I find this level of income not to be worthwhile for anything else than occasional recreation. For reference two hours of mining would yield the same amount of isk approximately.
I do hope I was just unlucky... Because there are fewer players on the test server the sites tend to clump up in systems less traveled. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
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Omnathious Deninard
The Scope Gallente Federation
1081
|
Posted - 2013.05.30 20:54:00 -
[21] - Quote
Kahns wrote:Sheena Tzash wrote:The troll:
Sit near a hacking site cloaked and wait for someone to hack the site for you. At the loot is released, uncloak and click away. Since you don't need to lock the container to loot it you don't need to worry about the lock delay. . OK, maybe I was wrong and this new mechanic is so, so very much Eve like :D . Screw waiting for the loot to spew, kill the explorer... there's no NPC's to gum up the works. I would feel it to be more entertaining to wait for the spew to occur then smart bomb right next to it. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1097
|
Posted - 2013.05.31 12:06:00 -
[22] - Quote
I disagree Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1097
|
Posted - 2013.05.31 12:27:00 -
[23] - Quote
Tsubutai wrote:Alvatore DiMarco wrote:I suppose you're going to tell me "the fact that cloaky nullified T3s lack the agility to get the same amount of loot as a covops doesn't balance out the fact that they're hard or impossible to kill".
It sounds mostly like you don't actually care about T3s in the sites, but that you just don't like the nullifier. [Tengu, hardcore pve] Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II Analyzer II Codebreaker II 10MN Afterburner II Cargo Scanner II NEW Scan Rangefinding Array II NEW Scan Rangefinding Array II NEW Scan Pinpointing Array II Covert Ops Cloaking Device II Expanded Probe Launcher II, Sisters Combat Scanner Probe Small Tractor Beam II Small Tractor Beam II Small Tractor Beam II Medium Memetic Algorithm Bank I Medium Emission Scope Sharpener I Tengu Electronics - Emergent Locus Analyzer Tengu Engineering - Capacitor Regeneration Matrix Tengu Offensive - Covert Reconfiguration Tengu Propulsion - Interdiction Nullifier Tengu Defensive - Supplemental Screening That aligns in under 4 seconds (which is actually better than a lot of covops fits achieve) and has bonused tractors to grab any juicy cans you can't reach for whatever reason. I am consistently able to get 80%+ of the spewed cans in this setup, exactly as I was in a Heron beforehand. How does that nullified stop you from being insta locked and pointed while you are hacking the site? Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1097
|
Posted - 2013.05.31 16:54:00 -
[24] - Quote
Liltha wrote:Veyer Erastus wrote:Palal wrote:Tried in lowsec today. Got a relic site with 5 containers + 1 npc flying around it.
- I was only successful in opening 2 of the containers with 90/30. - Got 2 carbon,2 metal scraps and other worthless crap. ie 1 electronic part. - 2 skill books - caldari encryption methods, minmatar encryption methods.
Basically again - a giant waste of time.
On several of the puzzles I cleared the board with only protection nodes left.. :( How does anyone defeat a half dozen firewalls/etc?
I mean it should winnable right? Not just fluky luck?
Well, it's not so hard to win if you do it in rigged bonused ship with t2 analyzer. Implants help also. But if you don't - then yeah. Hacking is now for specialized pilots, not just sticking module on a ship. I realize he is talking about low sec sites here, but doesn't it strike you as a bit wrong that you would need to have hacking 5+implants+rigs just to do sites? I mean it's not like he tossed a hacking modules on his cruiser he obviously was using a cov ops frig to do the sites. Face it new pilots aren't likely doing combat sites, if you take away profession sites what is there for the newer pilots in exploration? I am doing null sec sites with only a T2 analyzer in a tengu. There is a trick to doing the sites which I will go in to detail about right now.
Do not try to hack any nodes you don't have to. Keep multiple paths open at all times. Hack all Restoration nodes immediately. Do not hack Virus suppressor nodes until you have to and/or have the tools to destroy them. Do not open any data caches until you are 2 nodes away from it. Every 3 nodes click D-Scan. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1097
|
Posted - 2013.05.31 19:51:00 -
[25] - Quote
Azurielle Silestris wrote:Sheena Tzash wrote:Raven Solaris wrote: Edit - What about the Echelon?
Yeah, I've been meaning to wipe the dust of that old thing... Well.. when it actually becomes USEFUL ;) Echelon needs a probe launcher or some massive coherence/virus bonus. It is meant to be an overspecialized novelty ship... The Purloined Sansha Data Analyzer has a Virus Strength of 40 and a Coherence of 80. And that is before skills. That ship will be a hacking monster if it has a guard fleet. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1097
|
Posted - 2013.05.31 20:15:00 -
[26] - Quote
CCP Bayesian is it possible to make the 2 modules into one but still affected by the 2 different skills? For instance a T1 Analyzer would have virus strength of 20 and a Relic Coherence of 40 and a Data Coherence of 40. If you had hacking trained to level 4 and archeology trained to 1 you would have a Virus strength of 20, a Relic Coherence of 50 and a Data Coherence of 80. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1097
|
Posted - 2013.05.31 21:34:00 -
[27] - Quote
Heinel Coventina wrote:Omnathious Deninard wrote:CCP Bayesian is it possible to make the 2 modules into one but still affected by the 2 different skills? For instance a T1 Analyzer would have virus strength of 20 and a Relic Coherence of 40 and a Data Coherence of 40. If you had hacking trained to level 4 and archeology trained to 1 you would have a Virus strength of 20, a Relic Coherence of 50 and a Data Coherence of 80. This is a balance issue, I think it's too early to make changes of that sort right now. They have already stated the intent of making hacking focused ship non-combat capable. If you're trying to do otherwise, you probably are doing it wrong. You may be trying to fit scanning arrays on top of the analyzers. I don't think this is supposed to be done on cov ops frigs either, as I'm under the impression that the arrays were introduced to allow other non-scanning-focused hulls to be temporarily converted into a scanning ship. You aren't supposed to stack them, and it's doubtful that stacking them would yield perceivable differences, to begin with. In order to be even remotely efficient you must have a cargo scanner fitted also. I have ran across sites that have had 6 containers to hack and only 4 had anything in them. With the length of time it takes to hack a site you need to know if the site is even worth hacking. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1097
|
Posted - 2013.05.31 22:48:00 -
[28] - Quote
Heinel Coventina wrote:They have already stated the intent of making hacking focused ship non-combat capable. Anyone got a link for this information, I must have missed it as I have never heard about this till now. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1097
|
Posted - 2013.06.01 00:54:00 -
[29] - Quote
A prowler can do that with no problems, has two highs, 3 Mids, and 2 lows. With T2 rigs has a 4s align time And recons already have a specialized role as a cyno ship. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1097
|
Posted - 2013.06.01 01:29:00 -
[30] - Quote
Heinel Coventina wrote:Omnathious Deninard wrote:A prowler can do that with no problems, has two highs, 3 Mids, and 2 lows. With T2 rigs has a 4s align time And recons already have a specialized role as a cyno ship. Hmm. The thing is, blockade runners also already fill a niche, and you get neither scanning nor analyzer bonus with them, that kinda sucks. Johan Toralen wrote:I like the idea of a transport exploration ship. Some of the useful loot can be quite bulky. Would be a nice incentive to not leave it behind. Don't see much room to iterate on that idea with the loot spew tho unless CCP makes an exception and puts bulky loot in the containers after the hacking. Otherwise it's gonna **** everyone else off. I guess it really depends on how they are going to iterate on hacking. If it's just doing the exploration sites we have now, the cov ops frigs mostly fits the bill. If they're going to introduce more elaborate scenarios where hacking is going to be involved, then we're going to need a ship that is more of a comprehensive solution to whatever it is that they're going to introduce. I think that will be a good time to access what kind of ships should we need? *whispers* strategic cruisers Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
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Omnathious Deninard
The Scope Gallente Federation
1097
|
Posted - 2013.06.01 13:57:00 -
[31] - Quote
Alvatore DiMarco wrote:Satego Kogan wrote:Johan Toralen wrote: The Force Recon ships look pretty good to me. What if they get a +15 virus strenght bonus? That would make them at roughly 200m isk price tag the best hacking ships. But they have neither the probe strenght bonuses of t2 frig and t3 cruiser nor the nullifier of t3.
As a low SP player, who trained for the Pilgrim to have a decent exploration ship, I really support this idea ;) Nope. If it happens, it should be +10 strength just like the CovOps. A Recon has other bonuses to make it more attractive. It should not get it at all as they have a role already as e-war ships. It is just some pilgrim pilots who don't want have to switch ships. I would also like to bring up again that the only sites you would really need the strength bonus for are WH and null sec sites which you will probably doing in a T3 ship and they said the were getting the +10 bonus already. Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1097
|
Posted - 2013.06.01 14:56:00 -
[32] - Quote
is it just me or did the cans get faster after the patch today? Ideas For Drone Improvement Repourpose Deep Space Scanner Probes |
Omnathious Deninard
The Scope Gallente Federation
1108
|
Posted - 2013.06.02 07:40:00 -
[33] - Quote
Tsubutai wrote:
edit 2: in crude ISK/hour terms, that monument site was worth between 600m isk/hr on the low end and 1.4b isk/hr on the high end. You really, really should not be able to get that kind of ISK in a cloaky, nullified, triple-stabbed ship with the align time of a frigate.
You completely devote a ship to one role and then complain that it works well. I don't understand that logic.
Tsubutai wrote: If you are determined to keep the virus strength bonus on the Emergent Locus Analyzer subsystems, it would probably be sensible to put a corresponding -10 strength malus on the Interdiction Nullifier sub in order to maintain some semblance of risk:reward balance.
In that same light, a nullified T3 should have a penalty to there tank. With the ability to avoid bubbles it is redundant.
All of these counter T3 arguments seem to be applying to Sov space, I have not heard one WH dweller complain about the virus strength bonus on the T3 ships. Ideas for Drone Improvement-á |
Omnathious Deninard
The Scope Gallente Federation
1108
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Posted - 2013.06.02 08:18:00 -
[34] - Quote
Tsubutai wrote:Omnathious Deninard wrote:You completely devote a ship to one role and then complain that it works well. I don't understand that logic. Do you think it would be OK for a "completely devoted" machariel fit to be capable of soloing a DED 10/10 or high end wormhole anom in 10 minutes? Do you feel a assault frigate should be able to compete with that Machariel on the same level?
Ideas for Drone Improvement-á |
Omnathious Deninard
The Scope Gallente Federation
1120
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Posted - 2013.06.03 14:07:00 -
[35] - Quote
I have only ever been able to grab 66% of the cans, as such it spews out 12 cans and I get 8 on average, before I could get 8 and I can still get 8 now but it is much harder and I usually end up grabbing random cans in the end.
Ideas for Drone Improvement-á |
Omnathious Deninard
The Scope Gallente Federation
1124
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Posted - 2013.06.03 20:34:00 -
[36] - Quote
Alvatore DiMarco wrote:Being probably the most open-minded person on the Test Server forums in regards to the loot explosion and CCP generally trying new things as a whole..
...I don't know what exactly you did to the loot explosion, but it's fairly terrible. I haven't been able to try it within the last 24h, but it was hard to get even half the cans. I don't know how people are managing to get more stuff by using regular tractors, since I tried it myself and end up actually getting less. I have to say myself, that 2 patched ago the loot spew was manageable but now it is pretty bad again. I can handle the speed of the cans if they would hang around for a little longer. I could handle the rapid dissipation of the cans if they did not travel so fast. Ideas for Drone ImprovementTwitter Account-á @Omnathious |
Omnathious Deninard
The Scope Gallente Federation
1132
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Posted - 2013.06.07 12:48:00 -
[37] - Quote
I have to say, I a few months the cargo scanning thing will negate all reason for the can spew to occur. I can get most of the loot that appears on the cargo scan solo. Ideas for Drone ImprovementTwitter Account-á @Omnathious |
Omnathious Deninard
Novis Initiis
1467
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Posted - 2013.08.23 17:47:00 -
[38] - Quote
I don't know about you two but my opinion on hacking has not changed since the final version was released on SISI before odyssey was deployed. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
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